AppMobi’s lead game developer and game developer evangelist Tyler Smith gives us a quick overview on creating cross-platform games using one HTML5 codebase, while addressing performance problems with coding methods to avoid them.
5 Feb 13
This tutorial features development of a game that uses the JavaFX 2.0 library. Starting with an empty project, all parts are coded live, step by step, while the underlying concepts are explained. At the end of the
1 Nov 12
JavaFX brings a fully hardware accelerated graphics stack, true 3D transforms and effects, an easy to write declarative programming language and powerful graphical APIs to allow you to write fun, compelling, consumer content. Come see how to
20 Oct 10
This presentation will focus on the relationship between Production, Game Design, and User Research (Usability). What it takes to prepare game builds for User Research, what the goals are for the usability test, and what Production and
22 May 09