User Interface Archive

Adaptive UX – A Single UI for Everything

Sick of developing a user interface for mobile, then doing it again for desktop, then again for tablet? How about including features that make sense on a smaller device, but not on a larger screen? Microsoft has

Mobile First Software Architectures

The rapidly increasing power & capabilities of mobile devices is driving higher-than-ever user expectations, and the need for differentiated mobile applications. Meanwhile, most developers are still caught up in the old client/server software architecture model of development,

Android UI Design Patterns & Anti-Patterns

There’s often a communication gap between Android developers and designers. This talk introduces basic UI concepts and reveals the simple patterns that exist within well designed user experiences.

Accessible Design

This presentation focuses on designing and building for audiences other than screen readers: people with mobility or dexterity impairments, low-vision, and even different literacy or cultural differences. You’ll learn several practical takeaways to help you design and

Cross-Device Responsive Web Development

In today’s multi-device world, Responsive Web Design (RWD) has become essential. Media queries (in CSS, JavaScript, markup, and other related technologies) make it easier to develop for multiple devices and still adhere to web standards.

Tips and Tricks for Client-Side Performance

As the complexity of web and mobile apps increases, so does the importance of ensuring that your client-side resources load and execute in an optimal and efficient manner. Differences in resource loading techniques can have a dramatic