Bowline: A Ruby GUI Framework
Published February 18th, 2010 Under General, Javascript | Leave a Comment
If you’ve ever wished creating a desktop application was as simple as creating a Rails website you’ll be interested in Bowline. Bowline is a Ruby GUI framework. You can design and build your applications in an agile way, deploying them cross platform. Bowline lets you take your existing skills and apply them to the desktop. You can write apps in HTML/JavaScript/Ruby without having to worry about different platforms or a complex GUI API.
http://skillsmatter.com/podcast/ajax-ria/bowline-a-ruby-gui-framework
Crockford on JavaScript – Volume 1: The Early Years
Published February 16th, 2010 Under General, Javascript | Leave a Comment
In the first part of Douglas Crockford’s five-part series on the JavaScript programming language, he explores the historical context from which JavaScript emerged.
Download video version, transcript and slides of this presentation
HTML5 JavaScript APIs
Published February 5th, 2010 Under General, Javascript | Leave a Comment
HTML5 is all the rage with the cool kids, and although there’s a lot of focus on the new language, there’s lots of interesting new JavaScript APIs both in the HTML5 spec and separated out. This presentation will take you through demos and code behind the new JavaScript APIs, and explore where these features can be used.
Extreme JS Performance
Published February 3rd, 2010 Under General, Javascript | Leave a Comment
You serve up your code gzipped. Your caches are properly configured. Your data (and scripts) are loaded on-demand. That’s awesome—so don’t stop there. Runtime is another source of slowdowns, and you can learn to conquer those, too. Learn how to profile & benchmark your code to isolate performance issues, and what to do when you find them. The techniques you’ll learn range from the normal (clean up after yourself) to the extreme (unrolling loops).
Christophe Coenraets Discusses Flex, AIR, Catalyst and LCDS
Published February 1st, 2010 Under Flex, General | Leave a Comment
Christophe Coenraets discusses Adobe Catalyst, the developer-designer interaction, Flex 4.0, AIR 2.0, Livecycle Data Services (LCDS) 3.0, the Flex 4 component model, model-driven development, and Flex/Flash Builder 4.0.
http://www.infoq.com/interviews/coenraets-flex-air-catalyst-lcds
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